Why Video Game Movies Fail
Tuesday, May 4th, 2010From Street Fighter to the Resident Evil series to anything directed by Uwe Boll, films adapted from video game franchises have a notorious history of being terrible. The reason is both simple and complex at the same time – obvious to any real gamer, and perhaps beyond the understanding of everyone else.
Actor Joey Ansah, who played the character Desh in The Bourne Ultimatum, known one of the best fight scenes in any film, has created a short film called Street Fighter Legacy. Regarding the project, he said:
It was clear to me, that given the way the movie industry worked, we would never see a super faithful, darker toned and more adult themed (or just plain good!) incarnation of Street Fighter unless a die-hard director or filmmaking team with game canon knowledge stepped up to the plate to helm such a project. [Emphasis added]
And this is really what it comes down to, not just for making a solid Street Fighter movie, but to adapt any video game property into a film. I would even take it a step further. Any serious writer or director can do their research – read up on the story and characters, and hopefully play the game. But there is a certain spirit contained within video games that only devoted players can tap into, that undefinable something that changes casual players into fans – or dare I say it: “hardcore”.
Rather than spending numerous paragraphs trying to pinpoint a definition of this elusive video game element – which fans already understand and non-players will not, regardless of how well I explain it – I will give you a perfect example. (more…)




